On a mission!

Not sure if I’ll succeed but I’m aiming to have everything I show at the forthcoming Steyning Arts art trail fully Artivive-enabled. That means making videos for each of the pieces of work – pertinent ones that add something to the original – setting the videos up alongside their target image on the Artivive bridge, then making sure they scan via the app. After that, I can make cards or posters – table mats if I fancy it – and the app will bring up the video. Well, as long as there aren’t blobs of tomato ketchup in the way! … Continue reading On a mission!

Flamepainter4

The fourth iteration of this marvellous digital app, the wild-child of the Escapemotions stable, has just arrived. Controlling it is harder than herding cats which at least go to sleep for several hours a day and generally pitch up for food, whereas this piece of kit with its multiple brushes, myriad within-brush settings, and huge palette, has the temperament of a bucking bronco. But, after chasing round the canvas for an hour or so, I’ve made a galaxy. Eat your heart out Professor Brian! Continue reading Flamepainter4

Augmented reality and art

Several years ago there was an app called Blippr which let you both make and read AR images embedded by tagged code into a flat surface. Before it went under (or was bought and drowned maybe by a competitor), I made a couple for work, and also scanned the front of a display box of flea treatment at the vet’s to reveal a website (imaginative!), to the amazement of the receptionist. Layar was another and both have gone silent. Now there are some new ones on the scene and I’ve been trying them out. This is Thyng which shows promise but … Continue reading Augmented reality and art